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Essence NameElementRangeDescription
WailingNull1-5An essence which powerfully augments the voice's range and volume, a natural defense mechanism of infants and small children.
JihuranLight1-5Through specific hand movements whilst channeling radiance energy, it can be formed into binding rings of light.
Burst CircuitLightning2-5Through specific hand movements whilst channeling lightning energy, it can be formed into a powerful ring of electricity that can be thrown like a disc.
Flame HaloFire2-5Through specific hand movements whilst channeling fire energy, it can be formed into a ring of flame that can be thrown like a disc.
Rising ScrewEarth2-5Through specific hand movements whilst channeling earth energy, it can be caused to surge out of the ground as a spiraling upward drill.
Wild MaelstromWater2-5Through specific hand movements whilst channeling water energy, it can be formed into a floating maelstrom that can be thrown like a disc.
Frost RingletIce2-5Through specific hand movements whilst channeling ice energy, it can be formed into a ringlet of ice power that can be thrown like a disc.
Veil RazorWind2-5Through specific hand movements whilst channeling wind energy, it can be formed into a cutting air disc that can be thrown.
KitrendeNull1-5Throat morph that increases the user's sense of taste by altering the nervous system within their mouth.
Fan SlasherWind1-5A weapon essence used with the battle fan or occasionally with the baselard. Multiple cutting wind slashes accompany a slash with the weapon.
MetrendeNull1-5Throat morph that increases the user's sense of smell by altering the nervous system within their throat.
Aelius RoundNull1-6A melody that affects the minds of those who hear it, increasing their alertness and reaction speed for a period of time.
Allegro InspiraNull3-6A song to raise the morale of weary souls. In effect, it can be used to temporarily have listeners forget negativity and some of their own fatigue, though it removes neither directly.
MegnaflareLight3-6Developed by Dragon Tamers, this essence mimics a Bahamut's Photon Breath attack, doing a beam of celestial damage.
ZeschelLightning3-6Developed by Dragon Tamers, this essence mimics a Kalmoross' Ion Breath attack on a larger scale, doing a burst of ionizing damage.
HezsfaciFire3-6Developed by Dragon Tamers, this essence mimics a Cindrei's Flame Breath attack with slightly less intensity, causing a stream of heat damage.
ValbreikEarth3-6Developed by Dragon Tamers, this essence mimics an Adrui's charging headbutt attack with a bit more precision, usually used on structures to displace walls.
Veld CrushShade3-6Developed by Dragon Tamers, this essence mimics a Tiamat's gravity breath attack, sending things flying or crushing them into objects.
SveleisWater3-6Developed by Dragon Tamers, this essence mimics a Triton's humidity breath on a larger scale, causing instant condensation on targets.
FlaveisIce3-6Developed by Dragon Tamers, this essence mimics a Cesterene's ice breath attack, freezing most things in the path.
VeynwingWind3-6Developed by Dragon Tamers, this essence mimics a Furhelst's stabilizing wingflap, helping with flight or creating a powerful but short gust of wind.
AeslwindAesl3-6Developed by Dragon Tamers and Aeslmancers, this essence mimics the breath of a hypothetical 'Aesl Dragon', It causes a gust of healing wind around the user.
Amica BalladNull3-7A song used to calm animals and establish a link with them which allows for easier communication and encourages most to follow commands. Will work on all members of a species, within range.
Faerie BoleroMua3-7A song that calls forth nearby elemental sprites, and has them 'dance' and respond to the will of the singer. If enough sprites of the same element are 'collected', they may unleash great power.
Vergent HowlNull1-7Innate vocal essence of Lycans, this augments their howl with the effect of inspiring their allies to greater strength.
Deimu ScreechNull1-7Innate vocal essence of Felkans, this augments their screech cry with the effect of disorienting their enemies.
Rally YellNull1-7Innate vocal essence of Humans, this augments their battle cries with the effect of spurring weary allies to fight on.
BloodCryNull1-7Innate vocal essence of Daemons, this augments their eerie battle howls with the effect of inflicting terror in enemies.
Beven FleedNull1-7Innate vocal essence of Drakans, this augments their freakish battle vibrasonic call with the ability to 'shatter' mental defenses and focus.
Keyn SongNull1-7Innate vocal essence of Sirens, this augments their wailing song-cry with the ability to mesmerize others temporarily, causing them to lose mental 'momentum'.
MournCallNull1-7Innate vocal essence of Elvan, this augments the determination of allies who hear it, by bringing a feeling of 'loss which could be avoided'.
Ilyn VayNull1-7Innate vocal essence of Fae, this augments the ability of allies who hear it to focus their spirit energy for both attack and defense purposes.
Silking HumNull2-7Subtle vocal essence, used to put the minds of those exposed, at ease and invoke a pleasant reaction toward the user. Highly trained users produce the hum imperceptibly.
Izari FlashLight4-8By amplifying and guiding radiance energy naturally, one can cause a conical beamflash of light to strike opponents.
Zelfin BoltLightning4-8By amplifying and guiding lightning energy naturally, one can cause a bolt of lightning to strike a target.
Sufleikan FlareFire4-8By amplifying and guiding fire energy naturally, one can cause a heat flare to strike a target.
Agnic QuakeEarth4-8By amplifying and guiding earth energy naturally, one can cause a localized earthquake around a target.
Hiven CrusherShade4-8By amplifying and guiding compression energy naturally, one can cause a crushing gravity field around a target.
Liquis' RageWater4-8By amplifying and guiding water energy naturally, one can cause a raging waterspout to assault a target.
Feyn FlurryIce4-8By amplifying and guiding ice energy naturally, one can cause a swirling dome or sphere of icy energy around oneself.
Sheir LenceWind4-8By amplifying and guiding wind energy naturally, one can cause a powerful shearing wind tunnel to assault a target.
Flame GloryFire5-8Glory of Flame, an ultra-potent elemental fire sprite, appears to do the will of the summoner, drawing on their energy and that of the environment.
Frost GloryIce5-8Glory of Ice, an ultra-potent elemental Ice sprite, appears to do the will of the summoner, drawing on their energy and that of the environment.
Shine GloryLight5-8Glory of Light, an ultra-potent elemental Radiance sprite, appears to do the will of the summoner, drawing on their energy and that of the environment.
Dark GloryShade5-8Glory of Shade, an ultra-potent elemental Shadow sprite, appears to do the will of the summoner, drawing on their energy and that of the environment.
Spark GloryLightning5-8Glory of Lightning, an ultra-potent elemental Lightning sprite, appears to do the will of the summoner, drawing on their energy and that of the environment.
Earth GloryEarth5-8Glory of Earth, an ultra-potent elemental Earth sprite, appears to do the will of the summoner, drawing on their energy and that of the environment.
Wind GloryWind5-8Glory of Wind, an ultra-potent elemental Wind sprite, appears to do the will of the summoner, drawing on their energy and that of the environment.
Liquid GloryWater5-8Glory of Water, an ultra-potent elemental Water sprite, appears to do the will of the summoner, drawing on their energy and that of the environment.
Aesl GloryAesl5-8Glory of healing, an ultra-potent aesl sprite, appears to do the will of the summoner, drawing on their energy and that of the environment.
Floral CommuneMua3-8Causes plants to become aware of the user's presence, and able to respond to it, usually this causes them to become 'friendly' if they have the capacity to do so, and at least 'accomodating' otherwise.
CorrosalvaMua3-8An essence that alters the components of a liquid, making it viscous and usually corrosive. It may be acidic or alkaline.
Vijira StormLightning6-9After focusing a large amount of lightning energy into a single point, it is allowed to explode over a wide area for massive effect damage.
White MeteorLight5-9A complex essence involving summoning celestial energy out of the sky and directing it at a target with devastating force.
Gravija ShotShade3-9A gunner's essence. Compression energy is channeled into the projectile before the trigger is pulled. Upon impact, this energy delivers crushing damage at the strike point.
Judgement ShotLight3-9A gunner's essence. Radiance energy is channeled into the barrel of the weapon before the trigger is pulled. When the projectile is fired, it is accompanied by a powerful concentrated beam of light.
Elcione NovaLight6-9After focusing a large amount of radiance energy into a single point, it is allowed to explode over a wide area for massive effect damage.
CosmosphereLight1-9Concentrated radiance energy, formed into a sphere, which can be then thrown and guided slightly.
IonosphereLightning1-9Concentrated electrical energy, formed into a sphere, which can be then thrown and guided slightly.
PyrosphereFire1-9Concentrated fire energy, formed into a sphere, which can be then thrown and guided slightly.
GravisphereShade1-9Concentrated compression energy, formed into a sphere, which can be then thrown and guided slightly.
AquasphereWater1-9Concentrated water energy, formed into a sphere, which can be then thrown and guided slightly.
CryosphereIce1-9Concentrated ice energy, formed into a sphere, which can be then thrown and guided slightly.
ChaosphereWind1-9Concentrated wind energy, formed into a sphere, which can be then thrown and guided slightly.
Diem FierosLight2-9By channeling radiance energy into the ground, one can cause it to explode upward around the opponent's feet.
Ignus GhalFire2-9By channeling fire energy into the ground, one can cause lava to explode upward around the opponent's feet.
Ruge StalagmiteEarth2-9By channeling earth energy into the ground, one can cause a rock pillar to thrust upward under the opponent's feet.
Gaav HowlShade2-9By channeling gravity energy into the ground, one can cause collapse or instability of the surface under the opponent's feet.
Gelvos MireWater2-9By channeling water energy into the ground, one can cause the ground beneath the opponent's feet to become soft mud or quicksand.
TundrasisIce2-9By channeling ice energy into the ground, one can cause the ground beneath the opponent's feet to become frozen and often slippery.
DuststormWind2-9By channeling wind energy into the ground, one can cause the earth beneath the opponent's feet to be swirled up in a dust storm around them.
Storm WakerLightning5-9A complex essence involving summoning lightning energy out of the sky and directing it at a target with devastating force.
Rock VlaveEarth5-9A complex essence involving summoning earth energy out of the ground and directing the shards at a target with devastating force.
Cyclon InfiernosFire6-9After focusing a large amount of fire energy into a single point, it is allowed to explode over a wide area for massive effect damage.
Black MeteorShade5-9A complex essence involving summoning gravity energy out of the sky and directing it at a target with devastating force.
Hydro StreamWater5-9A complex essence involving manipulating water from the nearest source and directing the stream at a target with devastating force.
Ieshard RainIce5-9A complex essence involving crystallizing ice energy in the air and directing the shards at a target with devastating force.
Khaos CutterWind5-9A complex essence involving manipulating wind energy in the air and directing the razor sharp air at a target with devastating force.
Seismos RugeEarth6-9After focusing a large amount of earth energy into a single point, it is allowed to surge across a wide area for massive effect damage.
Noventa CollapsorShade6-9After focusing a large amount of gravity energy into a single point, it is allowed to explode, then implode across a wide area for massive effect damage.
Ieka HailstormIce6-9After focusing a large amount of ice energy into a single point, it is allowed to explode, then barrage an area with hail and snow for massive effect damage.
Reijinn TempestWind6-9After focusing a large amount of wind energy into a single point, it is allowed to suddenly form into a violent tornado, ripping apart anything in the area for massive effect damage.
RegeneraAesl1-9By focusing aesl energy into the aura, wounds, especially superficial ones, of the user, or those in physical contact, are healed.
SolidaraEarth1-9By focusing earth energy into the aura, the body and fabrics in immediate contact are protected by a strong barrier.
LexeneraWater1-9By focusing water energy into the aura, friction forces are reduced and swimming ability is also increased.
AcceleraWind1-9By focusing wind energy into the aura, the body's scent is somewhat masked and small flying insects such as mosquitoes are kept away.
FeneforaFire1-9By focusing fire energy into the aura, heat is generated around the body and attack power against many targets increases.
SeceleraIce1-9By focusing ice energy into the aura, heat is channeled away from the body and long term endurance for physical tasks often increases.
LuminaraLight1-9By focusing light energy into the aura, the user can cause themselves to glow, useful for tasks in low-light conditions.
ExceleraLightning1-9By focusing lightning energy into the aura, the user can generate static or magnetic charge around themselves when not in water.
AjinaeraShade1-9By focusing shade energy into the aura, the user can generate gravity fields that allow them to climb walls or cling to surfaces.
AegenesisAesl3-9By focusing healing energy into the aura of another through touch, strong localized healing can be applied.
CatharsisLight3-9By focusing radiance energy into the aura of another through touch, their ability to channel spirit energy is purged temporarily.
DiaphosisFire3-9By focusing fire energy into the aura of another through touch, profuse sweating and exhaustion-like effects can be induced.
IonosisLightning3-9By focusing lightning energy into the aura of another through touch, their muscle and nerve control is reduced.
EgemexisEarth3-9By focusing earth energy into the aura of another through touch, a feeling of heaviness in the body and mild 'petrification' can be induced.
SomnesisShade3-9By focusing shade energy into the aura of another through touch, a feeling of sleepiness and general weakening of external channeling ability occurs.
OsmolysisWater3-9By focusing water energy into the aura of another through touch, extreme muscular relaxation, and some minor tissue damage, can be induced.
ParalysisIce3-9By focusing ice energy into the aura of another through touch, extreme muscular paralysis, and some minor tissue damage, can be induced.
EpherisisWind3-9By focusing wind energy into the aura of another through touch, muscle spasms and general disorientation can be induced.
FocucenNull2-9Augments the user's focus. It has a slight element tilt toward Shade, but not enough to be called elemental.
DispecenNull2-9Augments the user's dispersion. It has a slight element tilt toward Light, but not enough to be called elemental.
StrencenNull2-9Augments the user's strength. It has a slight element tilt toward Fire, but not enough to be called elemental.
PrecicenNull2-9Augments the user's precision. It has a slight element tilt toward Ice, but not enough to be called elemental.
DextecenNull2-9Augments the user's dexterity. It has a slight element tilt toward Lightning, but not enough to be called elemental.
ResoncenNull2-9Augments the user's resonance. It has a slight element tilt toward Water, but not enough to be called elemental.
ResilcenNull2-9Augments the user's resilience. It has a slight element tilt toward Earth, but not enough to be called elemental.
ReflecenNull2-9Augments the user's reflexes. It has a slight element tilt toward Wind, but not enough to be called elemental.
Auros MirelNull3-9A barrier type essence used to 'reflect' energy attacks sent directly at the user or person under the Auros effect. Much more useful against 'thrown' energy or breath attacks than concentrated essences.
Gezht WallNull3-9An anti-kinesis barrier type essence used to completely stop physical attacks or projectiles. It is generated like a shield in one direction and is of a short duration if not sustained. If sustained, this essence is very taxing on the user.
Dead Of TimeNull5-9A powerful field in which everything but items in direct contact with the user are slowed to a quarter of their normal speed or less. The effect duration is based mainly on the focus and skill of the user.
Nebiltua ExodusNull7-9A 'mass hypnosis' or 'mass hysteria' effect essence, depending on the aim and skill of the user. Victims are drawn into a psychic 'nightmare/astral realm' of the user's creation to do psychic battle.
SwiftNull1-9A time based essence, used simply to accelerate the user's velocity. When used for tasks that involve frequent direction changes, may cause tissue damage.
AeslesisAesl2-9By focusing aesl energy, in a particular way, into the body, it can be used to break down toxins and damaged tissues. Depending on the toxin, this may cause damage to tissues, itself.
Zauv DimmShade1-9By flooding the surrounding area with Shade energy, a localized blackout can be generated.
Mira ShimrLight1-9By flooding the surrounding area with Light energy, a localized area of shimmering air can be generated.
AfurRainWater1-9By flooding the surrounding area with Water energy, a localized area of extreme humidity can be generated.
Spark IrisLightning1-9By flooding the surrounding area with lightning energy, a localized electrical field can be generated.
FyreSideFire1-9By flooding the surrounding area with Fire energy, a localized area of warmth, or in some cases high heat, can be generated.
TammHeirWind1-9By flooding the surrounding area with wind energy, a localized area of agitated air can be generated.
MistWeaveIce1-9By flooding the surrounding area with Ice energy, a localized area of cool air, or in some cases extreme chill, can be generated.
Nebiltua InserusNull2-9An essence which allows the user to touch an object or person and ''see'' the associated pscyhic ''imprint'' or memories. When used on people it can be invasive.
Salamandra ImmortaelFire6-9Summoning of the 'First Flame', which takes the form of a long bodied reptile and attempts to engulf the target.
Redentra SiliciEarth6-9Summoning of the 'First Earth', which takes the form of a great scorpion and attempts to pin down and crush the target.
Elzethra WarulisWind6-9Summoning of the 'First Wind', which takes the form of a large pegasus and attempts to destroy the target with wingflaps.
Horura RevitaShade6-9Summoning of the 'First Shade', which takes the form of a great owl and attacks the target with gravity orbs.
Rachira AeoriIce6-9Summoning of the 'First Ice', which takes the form of a monstrous spider and attacks the target with freezing webs.
Omohara EivinselLight6-9Summoning of the 'First Light', which takes the form of a great eagle and attacks the target with sweeping high energy beams.
Lupinira VergelWater6-9Summoning of the 'First Water', which takes the form of a huge wolf and attacks the target with surges of water.
Helcinera RugenviLightning6-9Summoning of the 'First Lightning', which takes the form of a large porcupine and attacks the target with bolts of lightning.
Aeon of OscureShade8-9Emanation of the will of Mesdos, or so it is said, this being takes on humanoid form and attacks enemies with a greatsword, drawing on the energy of the summoner.
Aeon of LuminaLight8-9Emanation of the will of Mesdos, or so it is said, this being takes on humanoid form and attacks enemies with a longbow, drawing on the energy of the summoner.
Aeon of IgnitionFire8-9Emanation of the will of Mesdos, or so it is said, this being takes on humanoid form and attacks enemies with two large swords, drawing on the energy of the summoner.
Aeon of FrigidiaIce8-9Emanation of the will of Mesdos, or so it is said, this being takes on humanoid form and attacks enemies with icy throwing knives, drawing on the energy of the summoner.
Aeon of TremorsEarth8-9Emanation of the will of Mesdos, or so it is said, this being takes on humanoid form and attacks enemies with its bare hands, drawing on the energy of the summoner.
Aeon of GalesWind8-9Emanation of the will of Mesdos, or so it is said, this being takes on humanoid form and attacks enemies with its slashing claws, drawing on the energy of the summoner.
Aeon of Storm SkyLightning8-9Emanation of the will of Mesdos, or so it is said, this being takes on humanoid form and attacks enemies with a powerful lance, drawing on the energy of the summoner.
Aeon of Ocean WavesWater8-9Emanation of the will of Mesdos, or so it is said, this being takes on humanoid form and attacks enemies with its twisting whip, drawing on the energy of the summoner.
Graviton GraveShade4-9A weapon essence used with the battle hammer or sometimes greataxes. The ground is struck and a large slab of it overturned onto the enemy using gravitational forces.
Last Leaf Of AutumnIce5-9A weapon essence used with sheathed mid length one handed blades. The user dashes forward, drawing the blade and 'cutting heat itself', leaving a wake of superfrost and delivering a chilling slash.
Fan CycloneWind5-9A weapon essence used with the battle fan, where the fan is swung to create a gust which is then amplified into a high speed whirling attack.
Mirrored WorldNull5-9A weapon essence used with the magical mirror. The user can distort the perceptions of those within range, causing confusion and delirium.
Spirit ShroudNull2-9Lessens the impression the user's presence makes on others, causing them to 'not notice' or quickly forget that presence.
Lip ServiceNull2-9Replicates the traits and mannerisms of those who the user 'kisses'. The kiss allows user to 'taste' physical structure and spirit resonance, for the morph.
Bloom TouchMua4-9Uses the energy of the initiator to accelerate plants they touch with this essence, into bloom.
Bountiful HarvestMua3-9Liberates and configures nutrients in the soil to enrich it for growth of plants. Works best when fertilizers, natural or other, are mixed into the soil, in which case it instantly assimilates them.
Nuzzly FuryShade1-9arp