All

Light

Lightning

Fire

Earth

Shade

Water

Ice

Wind

Null

Mua

Aesl

Attack

Defense

Buff

Debuff

Summon

Morph

Weapon

Illusion

 


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Essence NameElementRangeDescription
Aelius RoundNull1-6A melody that affects the minds of those who hear it, increasing their alertness and reaction speed for a period of time.
Amica BalladNull3-7A song used to calm animals and establish a link with them which allows for easier communication and encourages most to follow commands. Will work on all members of a species, within range.
Faerie BoleroMua3-7A song that calls forth nearby elemental sprites, and has them 'dance' and respond to the will of the singer. If enough sprites of the same element are 'collected', they may unleash great power.
Allegro InspiraNull3-6A song to raise the morale of weary souls. In effect, it can be used to temporarily have listeners forget negativity and some of their own fatigue, though it removes neither directly.
RegeneraAesl1-9By focusing aesl energy into the aura, wounds, especially superficial ones, of the user, or those in physical contact, are healed.
SolidaraEarth1-9By focusing earth energy into the aura, the body and fabrics in immediate contact are protected by a strong barrier.
LexeneraWater1-9By focusing water energy into the aura, friction forces are reduced and swimming ability is also increased.
AcceleraWind1-9By focusing wind energy into the aura, the body's scent is somewhat masked and small flying insects such as mosquitoes are kept away.
FeneforaFire1-9By focusing fire energy into the aura, heat is generated around the body and attack power against many targets increases.
SeceleraIce1-9By focusing ice energy into the aura, heat is channeled away from the body and long term endurance for physical tasks often increases.
LuminaraLight1-9By focusing light energy into the aura, the user can cause themselves to glow, useful for tasks in low-light conditions.
ExceleraLightning1-9By focusing lightning energy into the aura, the user can generate static or magnetic charge around themselves when not in water.
AjinaeraShade1-9By focusing shade energy into the aura, the user can generate gravity fields that allow them to climb walls or cling to surfaces.
AegenesisAesl3-9By focusing healing energy into the aura of another through touch, strong localized healing can be applied.
FocucenNull2-9Augments the user's focus. It has a slight element tilt toward Shade, but not enough to be called elemental.
DispecenNull2-9Augments the user's dispersion. It has a slight element tilt toward Light, but not enough to be called elemental.
StrencenNull2-9Augments the user's strength. It has a slight element tilt toward Fire, but not enough to be called elemental.
PrecicenNull2-9Augments the user's precision. It has a slight element tilt toward Ice, but not enough to be called elemental.
DextecenNull2-9Augments the user's dexterity. It has a slight element tilt toward Lightning, but not enough to be called elemental.
ResoncenNull2-9Augments the user's resonance. It has a slight element tilt toward Water, but not enough to be called elemental.
ResilcenNull2-9Augments the user's resilience. It has a slight element tilt toward Earth, but not enough to be called elemental.
ReflecenNull2-9Augments the user's reflexes. It has a slight element tilt toward Wind, but not enough to be called elemental.
SwiftNull1-9A time based essence, used simply to accelerate the user's velocity. When used for tasks that involve frequent direction changes, may cause tissue damage.
AeslesisAesl2-9By focusing aesl energy, in a particular way, into the body, it can be used to break down toxins and damaged tissues. Depending on the toxin, this may cause damage to tissues, itself.
AeslwindAesl3-6Developed by Dragon Tamers and Aeslmancers, this essence mimics the breath of a hypothetical 'Aesl Dragon', It causes a gust of healing wind around the user.
Vergent HowlNull1-7Innate vocal essence of Lycans, this augments their howl with the effect of inspiring their allies to greater strength.
Rally YellNull1-7Innate vocal essence of Humans, this augments their battle cries with the effect of spurring weary allies to fight on.
MournCallNull1-7Innate vocal essence of Elvan, this augments the determination of allies who hear it, by bringing a feeling of 'loss which could be avoided'.
Ilyn VayNull1-7Innate vocal essence of Fae, this augments the ability of allies who hear it to focus their spirit energy for both attack and defense purposes.
Floral CommuneMua3-8Causes plants to become aware of the user's presence, and able to respond to it, usually this causes them to become 'friendly' if they have the capacity to do so, and at least 'accomodating' otherwise.
Bloom TouchMua4-9Uses the energy of the initiator to accelerate plants they touch with this essence, into bloom.
Bountiful HarvestMua3-9Liberates and configures nutrients in the soil to enrich it for growth of plants. Works best when fertilizers, natural or other, are mixed into the soil, in which case it instantly assimilates them.
JihuranLight1-5Through specific hand movements whilst channeling radiance energy, it can be formed into binding rings of light.
CatharsisLight3-9By focusing radiance energy into the aura of another through touch, their ability to channel spirit energy is purged temporarily.
DiaphosisFire3-9By focusing fire energy into the aura of another through touch, profuse sweating and exhaustion-like effects can be induced.
IonosisLightning3-9By focusing lightning energy into the aura of another through touch, their muscle and nerve control is reduced.
EgemexisEarth3-9By focusing earth energy into the aura of another through touch, a feeling of heaviness in the body and mild 'petrification' can be induced.
SomnesisShade3-9By focusing shade energy into the aura of another through touch, a feeling of sleepiness and general weakening of external channeling ability occurs.
OsmolysisWater3-9By focusing water energy into the aura of another through touch, extreme muscular relaxation, and some minor tissue damage, can be induced.
ParalysisIce3-9By focusing ice energy into the aura of another through touch, extreme muscular paralysis, and some minor tissue damage, can be induced.
EpherisisWind3-9By focusing wind energy into the aura of another through touch, muscle spasms and general disorientation can be induced.
Dead Of TimeNull5-9A powerful field in which everything but items in direct contact with the user are slowed to a quarter of their normal speed or less. The effect duration is based mainly on the focus and skill of the user.
Nebiltua ExodusNull7-9A 'mass hypnosis' or 'mass hysteria' effect essence, depending on the aim and skill of the user. Victims are drawn into a psychic 'nightmare/astral realm' of the user's creation to do psychic battle.
Zauv DimmShade1-9By flooding the surrounding area with Shade energy, a localized blackout can be generated.
Mira ShimrLight1-9By flooding the surrounding area with Light energy, a localized area of shimmering air can be generated.
AfurRainWater1-9By flooding the surrounding area with Water energy, a localized area of extreme humidity can be generated.
Nebiltua InserusNull2-9An essence which allows the user to touch an object or person and ''see'' the associated pscyhic ''imprint'' or memories. When used on people it can be invasive.
Deimu ScreechNull1-7Innate vocal essence of Felkans, this augments their screech cry with the effect of disorienting their enemies.
BloodCryNull1-7Innate vocal essence of Daemons, this augments their eerie battle howls with the effect of inflicting terror in enemies.
Beven FleedNull1-7Innate vocal essence of Drakans, this augments their freakish battle vibrasonic call with the ability to 'shatter' mental defenses and focus.
Keyn SongNull1-7Innate vocal essence of Sirens, this augments their wailing song-cry with the ability to mesmerize others temporarily, causing them to lose mental 'momentum'.
Silking HumNull2-7Subtle vocal essence, used to put the minds of those exposed, at ease and invoke a pleasant reaction toward the user. Highly trained users produce the hum imperceptibly.
Spark IrisLightning1-9By flooding the surrounding area with lightning energy, a localized electrical field can be generated.
FyreSideFire1-9By flooding the surrounding area with Fire energy, a localized area of warmth, or in some cases high heat, can be generated.
TammHeirWind1-9By flooding the surrounding area with wind energy, a localized area of agitated air can be generated.
MistWeaveIce1-9By flooding the surrounding area with Ice energy, a localized area of cool air, or in some cases extreme chill, can be generated.
CorrosalvaMua3-8An essence that alters the components of a liquid, making it viscous and usually corrosive. It may be acidic or alkaline.
Spirit ShroudNull2-9Lessens the impression the user's presence makes on others, causing them to 'not notice' or quickly forget that presence.
Mirrored WorldNull5-9A weapon essence used with the magical mirror. The user can distort the perceptions of those within range, causing confusion and delirium.