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Information Regarding Technological Developments On Mesdos

The following information is intended to help players and potential players to understand the level of technology and structure of civilization on the planet Mesdos, and therefore in the Hanjian Empire. It will be expanded upon, edited, and sorted for greater convenience as time goes on...

The most prominent difference between this reality and our own is that Mesdos has never developed the internal combustion engine, and the second most would be that though plastic has been developed, not many people find any use for it in practice, since to them, other materials are just as useful, and plastic is much harder to make, in their methods. On the level of lifestyle, sports such as the ones we have are much less popular, with other contests of strength or will taking their place. Games of strategy are popular as entertainment, and direct physical displays are moreso. Finally, from a medical perspective, the power of the Aeslmancers allows most beings to live a full life from beginning to end, since only death from sickness, starvation, and old age, are 'irreversible'. Most physical injuries are easily dealt with, but infections and other chronic maladies are just as dangerous, and therefore considered even moreso amongst an otherwise healthy populace.

There has been no development of dynamite or further explosives. The ability to make them is not secret nor undiscovered, but stable explosives are both difficult to make and unnecessary to most.

They have no light bulbs, but rather glowing lamps with varying power sources, (including electricity, but rarely). This is not due to the lack of electricity, but moreso a lack of generators due to no efficient steam engine and no internal combustion engine. They are fully aware that wires conduct electricity, as well as electrical signals, and possess both electric speakers and 'amps', though there is no reliable 'telephone network' outside of small buildings. The lack of plastic limits the amount of insulation they can give to wiring, and they just find it unnecessary.

They also know that electricity can be used to create fields, and power motors, but they have little use for it, given their limited methods of electricity generation, and many other methods of getting the same levels of work done. Timekeeping is not much bothered with on an insular level. Most towns have multiple pendulum based clocks dotted around their landscape, which the populace uses as their general timekeeping for scheduled meetings and so on.

Windmills are used to pump water, and electricity, when generated, often employs windmills or watermills to do so, or simply is generated through an essence. Most houses do not have full internal plumbing systems, but waste drainage is often prioritized. People are much more comfortable carrying clean water than dirty.

Without plastic, ceramics and pottery are far more popular, as well as the obvious general use of woods, glass and varying metals. Ink and graphite pencils have their general use the same as ours. There is, oddly, no such thing as peanut butter, but they do have the old style rotary 'push' lawnmower'. Also no direct concrete as we know it, but they do have a similar substance that is like a midpoint between concrete and asphalt, which they have neither of. There is little or no 'compression of gas into metal tanks' phenomenon, therefore no aerosols or general insecticides. When gas is put into tanks, it is almost always just air with a higher Oxygen concentration.

Transportation consists of walking, horses or other mounts such as greatwolves or abinnek, which are like stag deer, but harder to control than horses. Also Wyverns and Ral Griffons. Pedal carts (two front wheels, one back wheel directly attached to pedals) exist, and are generally used by vendors or deliverymen, but bicycles no not, more or less because no one considered it useful to try to build such a thing.

Medically, cross-species mating and birthing is possible through a specific slightly invasive but mostly safe Aeslmancy process in which the Aeslmancer temporarily alters the genetic makeup of the gamete cells produced by one parent, suppressing some of their characteristics to allow a child of the species of the unaltered parent to be conceived. This is a tedious process and not always easily reversible when applied to the female. Contraeception is often handled similarly, but is also not easily reversible when applied to females.

Most injuries, either life threatening or otherwise, can be healed by an Aeslmancer with enough resources, as they are able to completely reconstruct physical structures from only a fraction of the DNA. However, cloning, though ridiculously easy to an Aeslmancer, has no particular function, since the cloned body has no spirit energy, and in most cases, trying to bind a spirit other than the original, to that body, results in instant rejection and 'death'. Necromancers therefore tend to use less-than-biological creations to house 'wandering souls' or 'evil spirits'.

The science of 'biological creation' is also a simple one for those who have enough knowledge of advanced Aeslmancy, but it is generally opposed, as most of what people would call chimeras, referred to as 'elselife', have a painful and horrible, short lived existence. It takes extreme skill and some time investment to create even one such creature at a time, but some successes have been recorded. The difficulty is usually in finding a spirit to inhabit the body, however some simply kill a creature of similar structure and general intelligence and transfer the spirit. This is usually done by using the creature's base DNA as the template for the creation of the new entity, but even then, depending on the augments and additions, rejection may still occur, requiring a rather large amount of effort to quickly re-clone the original before the spirit dissipates.

Due to the complexities and dangers of these methods, they are strictly supervised by the Empire and opposed by most devout 'normal' Aeslmancers. Usually, a permit to carry out 'elselife' experiments must be obtained, but of course, the law is often subverted in the name of 'science'.

This ends the current data.